local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
main_id = 11042
L0_1 = {}
L1_1 = 1104201
L2_1 = 1104202
L3_1 = 1104203
L4_1 = 1104204
L5_1 = 1104208
L6_1 = 1104209
L7_1 = 1104212
L8_1 = 1104213
L9_1 = 1104214
L10_1 = 1104215
L11_1 = 1104210
L12_1 = 1104211
L13_1 = 1104205
L14_1 = 1104206
L15_1 = 1104216
L16_1 = 1104207
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1104201"] = L1_1
L1_1 = {}
L0_1["1104202"] = L1_1
L1_1 = {}
L0_1["1104203"] = L1_1
L1_1 = {}
L0_1["1104204"] = L1_1
L1_1 = {}
L0_1["1104205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q11042Albedo3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 158701
L4_1.alias = "Npc158701"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q11042DMWS1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1104206"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q11042Albedo3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 158701
L4_1.alias = "Npc158701"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q11042DMWS1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1104207"] = L1_1
L1_1 = {}
L0_1["1104208"] = L1_1
L1_1 = {}
L0_1["1104209"] = L1_1
L1_1 = {}
L0_1["1104210"] = L1_1
L1_1 = {}
L0_1["1104211"] = L1_1
L1_1 = {}
L0_1["1104212"] = L1_1
L1_1 = {}
L0_1["1104213"] = L1_1
L1_1 = {}
L0_1["1104214"] = L1_1
L1_1 = {}
L0_1["1104215"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q11042Albedo3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 158701
L4_1.alias = "Npc158701"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q11042DMWS1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1104216"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q11042Albedo1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1104201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q11042Albedo1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1104202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q11042Albedo2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1104203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70300118
L3_1.alias = "Stonemark01"
L3_1.pos = "Q1104204Mark"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1104204"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q11042Albedo3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 158701
L4_1.alias = "Npc158701"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q11045DMWS01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1104205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710229
L3_1.alias = "DrugAlbedo"
L3_1.pos = "Q11042Drug"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1104206"] = L1_1
L1_1 = {}
L0_1["1104207"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70300118
L3_1.alias = "Stonemark02"
L3_1.pos = "Q1104208Mark"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1104208"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70300118
L3_1.alias = "Stonemark03"
L3_1.pos = "Q1104209Mark"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1104209"] = L1_1
L1_1 = {}
L0_1["1104210"] = L1_1
L1_1 = {}
L0_1["1104211"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70300118
L3_1.alias = "Stonemark04"
L3_1.pos = "Q1104212Mark"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1104212"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70300118
L3_1.alias = "Stonemark05"
L3_1.pos = "Q1104213Mark"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1104213"] = L1_1
L1_1 = {}
L0_1["1104214"] = L1_1
L1_1 = {}
L0_1["1104215"] = L1_1
L1_1 = {}
L0_1["1104216"] = L1_1
quest_data = L0_1
